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Post by dlope on Jan 29, 2021 3:50:09 GMT
Forgive me if this is a stupid question, but I have not been able to find the answer.
I primarily got this ruleset to play solo, but also want to play head to head with a buddy of mine. I'm not sure how the setup for head to head works. Other than the stating the game is playable solo, co-op, or head to head, I don't see anything in the rulebook about how to set up for head to head.
My assumption is you choose one player to be the side on the mission, the other player plays the enemy units. So setup is the same as a solo game, but the other player moves the PEFs and controls whatever forces the PEFs generate? This seems like kind of an odd way to play because, though the one player still faces an unknown enemy, the enemy player has no idea what force he has.
The other way I imagine it could work is the enemy player rolls for each PEF in the beginning of the game, but doesn't tell the other player what forces he rolled or which PEF is a force and which isn't.
I know I can technically just do whatever the want, but I would like to know the proper way to play.
Sorry if this is a total noob question. This is my first foray into THW
Also, is there any book available with rules to play the Pacific Theater? I don't have the Compendium yet, but I was under the impression it just expanded on the European and African side of things.
Thanks!
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Post by Ed the Two Hour Wargames Guy on Jan 29, 2021 16:48:19 GMT
Good question. Here's the answer. Each player builds his force. Each divides them into three PEFs, any size they want. Some could be empty PEFs or even all forces in one PEF. Both sides place the PEFs on the table. Roll Activation normally counting each PEF as a Rep of 4. Move them when active. Hope this helps.
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Post by atomicfloozy on Jan 29, 2021 16:50:27 GMT
It really isn't a stupid question. THW games gives players a lot of options on how to play & sometimes you forget that it is your game. There's no official way to play head to head. There are 3 easy ways to do it, however.
1. Strut with a patrol mission with both sides on the table - one side has to have a leader or NCO Reno sections 1,2, & 3 and the other side has to recon sections 7, 8, & 9. 2. One side starts with his/her unit on the table and the other side moves PEFs. 3. Both sides use PEFs & resolve forces when the PEFs come in sight of one another.
Hope this helps.
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Post by dlope on Jan 29, 2021 18:41:24 GMT
Thanks to both of you, that really helps me out!
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