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Post by psychopomp on May 7, 2019 23:11:01 GMT
Hello everyone!
So, I'm fairly new to Two Hour Wargames. I looked into Two Hour Dungeon Crawl some time back, but was turned off by mention that the dungeon was on graph paper and the fighting done on a generic battleboard. I was looking for a tiles & tabletop sort of game.
Now, I'm looking harder into solo wargaming, and run across Two Hour Wargames again. I read a few reviews online, grab a copy of Chain Reaction 2015 from a direct link I found somewhere, and spent a quiet Sunday afternoon reading the whole PDF. I liked what I saw, so I went to the THW webstore to poke around, and discovered Swordplay and Chain Reaction had 2018 editions! So I grabbed them...and found the battleboard stuff. Which I'm very not into. But the 2015 versions have the 3' x 3' table, which is perfect for my set-up! But the 2018 versions have updated charts and such? Do they work with the tabletop, too, or are they designed around the battleboards only?
Then there's all the games, with all their different foci, and all written during different editions of the rules. It's a big ol' ball of spaghetti of legacy rules and editions...and now I'm confused.
I want to play some sci-fi skirmish on a 3' x 3' table with tactical movement and real terrain. I also want to do the same with fantasy, with some dungeon-on-the-table-style dungeon crawling. Maybe also some of that zombie stuff over there, and the Fringe Space campaign sounds neat, and oh there's a WWII version, maybe that... But no battleboards, thank you...I like my 3x3 terrain set-ups.
What core rules and what supplements am I looking for to do the things I want to do? Help and advice would be greatly appreciated.
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Post by atomicfloozy on May 7, 2019 23:59:55 GMT
You got turned off of THW Dungeon Crawl too early - the game can be played with dungeon tiles. The battle board is a fairly standard device in RPGs for resolving combat, but if you're using tiles, the combat takes place in the section of the dungeon where your characters are. You can also use dungeon tiles with Warrior Heroes: Legends & Warrior Heroes: Armies & Adventures.
First thing to get out of your mind is that while most of the games use some game mechanics from Chain Reaction & Swordplay - they are not add-ons to Chain Reaction.
If you absolutely detest the battle board approach - get Warrior Heroes: Legends for fantasy, 5150: Missions for Sci-Fi, Nuts! 4th Edition for WWII as starter sets. These rule sets have the terrain & movement rules for 3' X 3' tables. You can then use these rules to tailor all of the other rules to fit the table top. That's my suggestion, then buy what sounds interesting to you and then you can adapt it to the tabletop with minimal effort.
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Post by Ed the Two Hour Wargames Guy on May 9, 2019 19:25:14 GMT
All the games can be played on a 3x3 table. All the games can be played using a battle Board. Just use the movement from CR/Swordplay 2015 - 8" normal, 12" passed 1d6 Fast Move 16" pass 2d6 Fast Move. Most of the rules have rules for both a x3 tabletop and using a Battle Board. The 3x3 table is just like having 3 x 3 Battle Boards. As for dungeoning, like Floozy said, you're fighting in a small space anyway. Just use any tiles you may already have. Hope this helps, Ed
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Post by martianbanshee on May 11, 2019 22:51:28 GMT
As Ed says, "it's your game". I printed a deck of dungeon tiles on Avery business card blanks to match my Dwarven Forge, and fight in the Dwarven Forge dungeon. Ed recommends 3x3, but when I play with 28+mm miniatures, I play on 4x4 with 18" grid squares, which just "looks better" to me. My last Colonials game was played on my dad's kitchen table while I was visiting him, and that table's 2.5x5.
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Post by Ed the Two Hour Wargames Guy on May 12, 2019 2:57:15 GMT
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