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Post by numien on Jul 25, 2022 8:38:43 GMT
So, in WHAT, there's this section on p.22 (PDF p.36): From my understanding of the rules, all melee is resolved immediately as time pauses around the two combatants hitting one another like blenders until one falls over. Am I incorrect in that? If not, under what circumstances could firing into a melee ever happen?
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Post by blacksmith on Jul 25, 2022 9:34:26 GMT
So, in WHAT, there's this section on p.22 (PDF p.36): From my understanding of the rules, all melee is resolved immediately as time pauses around the two combatants hitting one another like blenders until one falls over. Am I incorrect in that? If not, under what circumstances could firing into a melee ever happen? Helllo, I'm afraid you're right, good catch. I'm guessing firing into melee is a rule that worked when you could get engaged in melee from one turn to another, but then that was changed to all melees being inmediately resolved, and that firing rule fell forgotten, undetected until now as you can do that, and consequently undeleted. Thank you.
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Post by numien on Jul 25, 2022 18:49:31 GMT
Okay, thanks for the reply. I was wondering if I was missing something. Edit: While I'm asking stuff anyhow...
I'm assuming if a target without a ranged weapon which is missed, and it's out of range (or otherwise in an unsuitable position or state) for a charge, it does something else (presumably Duck Back) instead?
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Post by blacksmith on Jul 25, 2022 20:06:09 GMT
Yes, it ducks back 
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Post by numien on Jul 25, 2022 20:47:15 GMT
Ok, thanks again. I'm used to rules intended to be read literally, so get easily confused when the literal interpretation sounds wrong.
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Post by blacksmith on Jul 26, 2022 16:50:03 GMT
Ok, thanks again. I'm used to rules intended to be read literally, so get easily confused when the literal interpretation sounds wrong. Don't worry about asking questions; bring 'em on And thanks for playing WHAT!
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