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Post by kingsheart on Oct 3, 2021 18:12:43 GMT
Can a ducked back model return fire if directed to by the fire table? Thanks again for any answers
Ok the answer is on page 25 I think if anyone is curious Fire continues between two figures until one is unable to return fire. This can happen for the following reasons.
Run out of ammo by rolling two or more ones.
The weapon, such as a Bazooka, can only fire once per turn.
One figure has Ducked Back.
One figure has been hit by fire
At least that makes sense to me sorry for the post
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Post by Ed the Two Hour Wargames Guy on Oct 4, 2021 17:41:00 GMT
No worries as it can happen in another situation. "A" fires at "1" and causes a Duck Back, cannot see or be seen. "B" comes around the corner and sees the Ducked Back figure. They can exchange fire. Thanks for asking.
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Post by kingsheart on Oct 5, 2021 1:56:27 GMT
Yea, thats kind of what happened with me "A" fired and caused "1" to duck back into some woods and into LOS of "B" who were lurking there I understood "1" and "B" would exchange fire but got lost after that. Thanks for all the quick responses and help your passion for the hobby really shows and I appreciate it, really love this rule set so far too, nice work top notch customer support
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Post by pedrowski on Apr 11, 2022 6:53:27 GMT
No worries as it can happen in another situation. "A" fires at "1" and causes a Duck Back, cannot see or be seen. "B" comes around the corner and sees the Ducked Back figure. They can exchange fire. Thanks for asking. Just curious, if that figure gets another duck back result, does it need to try to get into cover from both shooters (ie the current and previous causes of duck backs) ?
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Post by Ed the Two Hour Wargames Guy on Apr 11, 2022 16:47:28 GMT
No worries as it can happen in another situation. "A" fires at "1" and causes a Duck Back, cannot see or be seen. "B" comes around the corner and sees the Ducked Back figure. They can exchange fire. Thanks for asking. Just curious, if that figure gets another duck back result, does it need to try to get into cover from both shooters (ie the current and previous causes of duck backs) ? It should. If not then when the other side activates it can fire at it with Active Fire. Example - "A" activates, moves into sight and is fired on. "A" ducks back out of sight from the shooter #1. The other side Activates and #2 moves into sight, wins the reaction and fires at "A". "A" ducks back out of sight of #2 and into sight of #1 again. #1 active fires at "A", no in sight needed as that was resolved earlier.
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Post by pedrowski on Apr 11, 2022 19:02:38 GMT
That makes sense, thanks!
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Post by General Retreat on Apr 22, 2022 16:23:13 GMT
How can a figure that has ducked back return fire until recovered? Under Involuntary Movement, I read for the third bullet "Ducking Back figures may not fire until they have Recovered (page 21)."
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Post by Ed the Two Hour Wargames Guy on Apr 22, 2022 18:22:01 GMT
Here's how it's worded in current THW books and is a better explanation. This is how it should be.
DUCK BACK The Figure is seeking cover. Here’s how we do it: • The Figure is directed to Duck Back. • Move the Figure to the nearest cover within 6”. This can be in any direction, even forward. • If no cover is available within 6”, the Figure drops prone in place, ending its turn. It may not fire until next Active or caused by a subsequent test. • Figures in Duck Back inside Cover cannot see or be seen by the cause of the test. • Prone Figures can count as in Cover but can still see and be seen. • Figures can Recover from Duck Back when next Active and cannot do anything else but can still react.
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