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Post by bunwin63 on Oct 24, 2021 23:04:13 GMT
Hi all, I just started playing a solo THDC game and have some questions about combat.
1 - I can't find anywhere about characters moving around the battle board. My party moved into a room and got charged by orcs. Can characters move around, eg to open up range for shooting and casting or to get line of sight?
2 - can shooting and casting be done whilst in contact?
3- table 24.2 does the charge modifier only apply in the first round?
4 - table 24.4 melee results. If the score is higher than impact, the target suffers -1 Rep and immediately fight another round of melee. Does this mean what it says? In my game an orc attacked my leader, and beat him about 6 times until he was out of the fight, whilst everyone else was doing nothing.
5 - also melee results. what happens the the character Rep becomes zero? Does he roll no dice while the opponent has free rolls until he scores an OOF or obviously dead?
thanks in advance Bryan
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Post by Ed the Two Hour Wargames Guy on Oct 24, 2021 23:55:18 GMT
Which one? The updated one that's kind of a board game or the old one?
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Post by bunwin63 on Oct 25, 2021 1:56:53 GMT
It's a pdf, 2 Hour Dungeon Crawl Second Edition. Doesn't seem like a board game so I'm guessing it's the old one, even though I only bought it this month!
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Post by Ed the Two Hour Wargames Guy on Oct 27, 2021 0:26:36 GMT
Hi all, I just started playing a solo THDC game and have some questions about combat.
Here goes.
1 - I can't find anywhere about characters moving around the battle board. My party moved into a room and got charged by orcs. Can characters move around, eg to open up range for shooting and casting or to get line of sight? Yes, they can. This set is before the Battle Board.
2 - can shooting and casting be done whilst in contact? No. 3- table 24.2 does the charge modifier only apply in the first round? Correct.
4 - table 24.4 melee results. If the score is higher than impact, the target suffers -1 Rep and immediately fight another round of melee. Does this mean what it says? In my game an orc attacked my leader, and beat him about 6 times until he was out of the fight, whilst everyone else was doing nothing. Correct. -1 to Rep reflects having an advantage during the fight not necessarily doing damage.
5 - also melee results. what happens the the character Rep becomes zero? Rep 0 is Out of the fight Does he roll no dice while the opponent has free rolls until he scores an OOF or obviously dead?
thanks in advance Bryan
Hope this helps. Ed
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Post by bunwin63 on Oct 27, 2021 20:22:56 GMT
Here goes. thanks!1 - I can't find anywhere about characters moving around the battle board. My party moved into a room and got charged by orcs. Can characters move around, eg to open up range for shooting and casting or to get line of sight? Yes, they can. This set is before the Battle Board. I don't think it is, the battle board is mentioned several times! Apologies, I've found the relevant section - 18.4 characters can move up to 6 squares
2 - can shooting and casting be done whilst in contact? No. Makes sense, thanks 3- table 24.2 does the charge modifier only apply in the first round? Correct. Makes sense, thanks4 - table 24.4 melee results. If the score is higher than impact, the target suffers -1 Rep and immediately fight another round of melee. Does this mean what it says? In my game an orc attacked my leader, and beat him about 6 times until he was out of the fight, whilst everyone else was doing nothing. Correct. -1 to Rep reflects having an advantage during the fight not necessarily doing damage. Sorry, I didn't phrase that very well. What I was questioning was the part about immediately fighting another round of melee. To me, this means that one character can fight several rounds of melee until conclusion while the other characters do nothing. Doesn't seem right.5 - also melee results. what happens the the character Rep becomes zero? Rep 0 is Out of the fight thanks Does he roll no dice while the opponent has free rolls until he scores an OOF or obviously dead? Hope this helps. Ed It does, much appreciated Bryan
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Post by Ed the Two Hour Wargames Guy on Oct 28, 2021 1:46:47 GMT
Here goes. thanks!1 - I can't find anywhere about characters moving around the battle board. My party moved into a room and got charged by orcs. Can characters move around, eg to open up range for shooting and casting or to get line of sight? Yes, they can. This set is before the Battle Board. I don't think it is, the battle board is mentioned several times! Apologies, I've found the relevant section - 18.4 characters can move up to 6 squaresOkay, I see. It's a 4x6 character space, not an actual board.. 2 - can shooting and casting be done whilst in contact? No. Makes sense, thanks 3- table 24.2 does the charge modifier only apply in the first round? Correct. Makes sense, thanks4 - table 24.4 melee results. If the score is higher than impact, the target suffers -1 Rep and immediately fight another round of melee. Does this mean what it says? In my game an orc attacked my leader, and beat him about 6 times until he was out of the fight, whilst everyone else was doing nothing. Correct. -1 to Rep reflects having an advantage during the fight not necessarily doing damage. Sorry, I didn't phrase that very well. What I was questioning was the part about immediately fighting another round of melee. To me, this means that one character can fight several rounds of melee until conclusion while the other characters do nothing. Doesn't seem right. What is happening is the characters spend the same time finishing off a melee, Think each new round of melee a strike in real life. Otherwise if you postpone the melee then others can join.5 - also melee results. what happens the the character Rep becomes zero? Rep 0 is Out of the fight thanks Does he roll no dice while the opponent has free rolls until he scores an OOF or obviously dead? Hope this helps. Ed It does, much appreciated Bryan My pleasure.
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Post by archivistdragontigre on Nov 7, 2021 16:23:21 GMT
4 - table 24.4 melee results. If the score is higher than impact, the target suffers -1 Rep and immediately fight another round of melee. Does this mean what it says? In my game an orc attacked my leader, and beat him about 6 times until he was out of the fight, whilst everyone else was doing nothing. Correct. -1 to Rep reflects having an advantage during the fight not necessarily doing damage. Sorry, I didn't phrase that very well. What I was questioning was the part about immediately fighting another round of melee. To me, this means that one character can fight several rounds of melee until conclusion while the other characters do nothing. Doesn't seem right.IMHO later versions of 2HW, especially those using battle boards, needs to be taken as "more abstract". As players having to roll dice, there are things that we have to do in sequence, phases, turns, melee, rounds... but storywise we consider them as happening simultaneously. 2HW have a cinematic feel and I also compare this to the way movies have to show scenes, one after the other, on a single screen, but the action takes place as the same time. The 2HDC Combat rules are fast and efficient (and pretty deadly) but do not allow for the kind of action scene where one character can dispatch a goblin before helping a friend not getting killed by the cave troll. Depending on what kind of movie I want to direct game I want to play, I sometimes use another turn and combat sequence. See: Heroic Combat on 2hourblog.blogspot.com/2012/12/heroic-comabt-detailed-example.htmlThe difference is that some set of rules impose to resolve each melee until one character is either OD or OOF while others can be used to make possible waiting for the next turn to go on, and some characters may be able to join at that time (provided the activation rolls allow them to act at all). The second option makes for longer fights though. Even with Heroic Combat, the feeling of concentrating on one specific melee while other characters seems to be doing nothing can still be there if the melee takes some time (rounds...) to resolve before the end of turn.
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Post by archivistdragontigre on Nov 7, 2021 16:55:46 GMT
I've compared both ways to do things in this post: tabletop.social/@archiviste_Dragontigre/106800650428693132Both situation started in the same configuration. The second picture shows the result after a quick and bloody fight following WHAT rules (that are close to 2HDC rules). The third picture shows the result at the end of the first turn of an Heroic Combat, the melee in the foreground took quite some rounds to get there. The end result could be just the same in the end, with different positions for surviving and OOF miniatures. The action could feel very different for the player. There is no better way to do it. It really depends on what you want your game to be like.
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Post by bunwin63 on Nov 24, 2021 8:22:01 GMT
Thanks for the info
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