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Post by General Retreat on Apr 21, 2022 16:45:42 GMT
This is actually a reply to Ed's "detailed example" because I need clarification!
Here's a detailed example.
A, B and C step out in sight of 1, 2 and 3.
They all fire. A and C take out 1 and 3.
B misses 2 and return fire takes B out. Reactive fire is done.
A and C now active fire and fire at 2. They miss.
2 Fires at A and C, takes A out, misses C.
C returns fire and takes out 2.
Just go step by step, guided by the Shooting Table. Once you get it, it's easy.
After one round of firing, it appears there is a second round. Does one start over? In the example, A-B-C team* is active again and 1-2-3 team* reacts.
When does it end? When everyone is out of action? Can the active player decide to stop firing? Is 1-2-3 team then the Active Firer?
I have other questions but will create a new thread.
*Minus men down, dead, ducked back, etc.
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Post by cthulhukid on Apr 21, 2022 16:59:13 GMT
I'm not Ed, and am no rules expert, but it is possible for a firefight to end because side A starts an In Sight check and fires, Side B Reacts, Side A Reacts to the React and then there are still people standing. Side B is then Active so fires at Side A, Side A Reacts, Side B Reacts to the Reacts and there is still people standing. On the rare occassion that everyone isn't Ducking Back or dead at this point, yes, it's possible that (depending on the rules set you're using) that you go back to Activation Dice and see who goes next. Then it's up to the next Active side to shoot back. There's no more In Sight test since they're all In Sight of each other already. If someone decides to stop the conflict, they just need to get out of sight.
I hope that helps. I also hope it's right.
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Post by General Retreat on Apr 21, 2022 17:09:34 GMT
That sounds reasonable to me, though it smacks of "IGO UGO" that Nuts! is not supposed to do! But I'm still good with that. Hope Ed can weigh in soon. I've got my first game on the table and I'm struggling with the rules. Ed answered an email within a minute over the weekend, so I'm not complaining. Just spoiled! And thanks for the speedy input. Hey, you want to take a shot* at my thread "Shooting sequence and assigning results" where I just posted more questions about Shooting? It'd be appreciated.
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Post by cthulhukid on Apr 21, 2022 17:17:09 GMT
Keep in mind that this rarely happens. Folks are taking Man Down tests if people are dropping within a few inches of them, so they're likely to Duck Down. Also if they're Outgunned, they're Ducking Back, too. Really, I can't think of a time where my reaction tests haven't ended without both sides out of sight of each other. The only times weirdness like this happens is when there are 3 or more groups in the same general area and one group Ducks Back into Sight of another group, then you can get to the point where there are people standing dumbly waiting for their turn. No game rule survives contact with the enemy . Also take what I'm saying with a grain of salt. I'm still playing with 4th edition rules, so I could be wrong about some things.
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Post by General Retreat on Apr 21, 2022 17:23:36 GMT
Sounds good. I just got Version 4 last week, so I think it's the latest.
thanks again.
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Post by cthulhukid on Apr 21, 2022 17:29:35 GMT
Gah, I meant 3rd edition. Sorry. 4th is the latest. I just don't want to call it "Final Edition," because it's clearly not the final edition, despite its name.
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Post by General Retreat on Apr 21, 2022 18:13:58 GMT
We can hope any differences are slight.
BTW, where does the "Rep 3" you have and the "Rep 2" I have come from?
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Post by Ed the Two Hour Wargames Guy on Apr 21, 2022 18:29:57 GMT
This is actually a reply to Ed's "detailed example" because I need clarification!
Here goes.
Here's a detailed example.
A, B and C step out in sight of 1, 2 and 3.
They all fire. A and C take out 1 and 3.
B misses 2 and return fire takes B out. Reactive fire is done.
A and C now active fire and fire at 2. They miss.
2 Fires at A and C, takes A out, misses C.
C returns fire and takes out 2.
Just go step by step, guided by the Shooting Table. Once you get it, it's easy.
After one round of firing, it appears there is a second round. Does one start over? In the example, A-B-C team* is active again and 1-2-3 team* reacts. A-B-C is still active so Active fires. Same turn of Activation.
Now B activates and if there are any targets available - which may never happen as active fire can cause reactive fire - it would fire.
When does it end? When everyone is out of action? Once a side has done all of its actions including Active fire. That ends it. Can the active player decide to stop firing? They usually won't have any targets to fire at after the first round (both sides have reacted fire). Is 1-2-3 team then the Active Firer? No, activation determine who is active, not IGO UGO. Pge 16, end of the Turn Sequence.
After both sides have activated all of their eligible
groups and all reactions have taken place the turn
is over and Activation dice are rolled again.
So, we roll for Activation. You score a 6 and I score a 3. You go first. Except, page 16 Only groups with a leader whose Rep is equal to
or higher than their Activation die score can be
activated.
You are done. I activate and we shoot each other. Reaction Tests are taken, Man Down, etc. When I'm done the Turn is over.
Activation is rolled again. I score a 4 and you a 3. I go first. So, it's not really IGOUGO. Just remember roll for Activation, none, one or both sides can activate, then when done, roll again. Personally, I use and recommend the Optional rules in the back. Less crunch, same results. Hope this helps.
Also try a game with only 3 figures per side. Much easier to learn.
I have other questions but will create a new thread.
*Minus men down, dead, ducked back, etc.
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Post by cthulhukid on Apr 21, 2022 18:32:37 GMT
We can hope any differences are slight. BTW, where does the "Rep 3" you have and the "Rep 2" I have come from? I think that's just based on the number of posts you've made here. I could be wrong, though.
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Post by Ed the Two Hour Wargames Guy on Apr 21, 2022 18:38:14 GMT
Yep, by the number of posts.
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