I hope you are well! I have a question about the advanced, character specific interaction rules that were mentioned somewhere. I have been tinkering with this dynamic in my pulp games. What is the progression with how that aspect has evolved in the rule sets. In other words, which rules set has the most detail on this and will it be incorporated in the new pulp rules that you are rumored to be working on?
Thank you for any guidance here of examples. Seems like that could be a good selling point.