So AC 8 and AC 6 can never go out of the fight from shooting. Score a 6 = to AC 6 and target is obviously dead instead.
Well, I took the table from Distant Shore, and there the armours work in that way, I don't know how did you solve this situation there How do you solve that situation in Distante Shores?.
Returning to my draft, I thought that the troops could add piercing bullets that could reduce the AC -1 or -2. Armours AC6 and AC8 are very special and not for common use.
You do know your THW stuff! I was wondering if you'd catch that. I used it in DS as the missile weapons used then weren't no where near the velocity of modern or sci fi stuff. Adding the piercing bullets will take take of it. AC 8 would be power armor and I wouldn't have them going Out of the Fight anyway. The nice thing is it will work however you do it and one of the good things about THW game sis you can tweak it to fit very easily.