Post by sp on Jan 25, 2023 1:05:59 GMT
I put the question in "Everything Else" because I think it applies to pretty much any game with firearms.
Situation: Two and only two fighters are engaged in a firefight. In this case, it's on the battleboard, but I think it applies to tabletop terrain, too.
(And I'm sure the correct answer is "use your common sense and do what feels appropriate," but I'm curious if this is covered in the rules specifically, or if other people have been in similar situations--and if so, how they responded.)
(A) goes first. Shoots. Misses.
(B) gets to return fire. Hits on return fire. Scores a "Duck Back" on shooting damage.
(A) is now so far into cover that (B) has no LOS (or, if we don't like to say LOS for battle board, "can't see or shoot at (A)").
Now, it's (B)'s turn, but there is no visible target.
I am pretty sure on terrain/tabletop, that's that. This combat over. Whoever has the active turn can continue moving and possibly trigger an in-sight, and maybe they start shooting again.
On battle board... you roll for advantage again? Start from the top? If (A) wins, he can recover from Duck Back and (B) can shoot at him again (assuming Will to Fight holds up for both, and all)... If (B) wins, he's in a position to shoot, but has no target?
Question: In each or both cases... Could (B), if in range, charge into melee against a Ducked Back opponent? Who would then presumably get to shoot at him when he established LOS? Would it matter if it was on battle board or tabletop?
In-game, I'm in a bit of a high-stakes fight between two committed opponents, and I feel like the rules are telling me, "they're basically going to hide from each other until one or both run away."
Now that I've written all this, I'm thinking that if I strictly follow what appear to be the rules as written... but conceptualize the "Will to Fight" table as the "Maneuver / Displace" table... it makes more sense within the narrative context I'm working with. It may be a high-stakes fight between committed opponents, but neither one wants to skyline themselves to get a good bead on the other. They're trying to relocate to spots where they're in an advantageous position to get the drop on the other one. That would sort of simulate the tabletop/terrain feel on the battle board: the "Leave the battle board" result in that context wouldn't be "leave the battle field" ... it would be the tabletop equivalent to rolling to the next turn.
Well, that makes sense to me, at least.
Thoughts?
Oh!
I'm still curious if you can charge into melee against someone who has ducked back from you, specifically.
Situation: Two and only two fighters are engaged in a firefight. In this case, it's on the battleboard, but I think it applies to tabletop terrain, too.
(And I'm sure the correct answer is "use your common sense and do what feels appropriate," but I'm curious if this is covered in the rules specifically, or if other people have been in similar situations--and if so, how they responded.)
(A) goes first. Shoots. Misses.
(B) gets to return fire. Hits on return fire. Scores a "Duck Back" on shooting damage.
(A) is now so far into cover that (B) has no LOS (or, if we don't like to say LOS for battle board, "can't see or shoot at (A)").
Now, it's (B)'s turn, but there is no visible target.
I am pretty sure on terrain/tabletop, that's that. This combat over. Whoever has the active turn can continue moving and possibly trigger an in-sight, and maybe they start shooting again.
On battle board... you roll for advantage again? Start from the top? If (A) wins, he can recover from Duck Back and (B) can shoot at him again (assuming Will to Fight holds up for both, and all)... If (B) wins, he's in a position to shoot, but has no target?
Question: In each or both cases... Could (B), if in range, charge into melee against a Ducked Back opponent? Who would then presumably get to shoot at him when he established LOS? Would it matter if it was on battle board or tabletop?
In-game, I'm in a bit of a high-stakes fight between two committed opponents, and I feel like the rules are telling me, "they're basically going to hide from each other until one or both run away."
Now that I've written all this, I'm thinking that if I strictly follow what appear to be the rules as written... but conceptualize the "Will to Fight" table as the "Maneuver / Displace" table... it makes more sense within the narrative context I'm working with. It may be a high-stakes fight between committed opponents, but neither one wants to skyline themselves to get a good bead on the other. They're trying to relocate to spots where they're in an advantageous position to get the drop on the other one. That would sort of simulate the tabletop/terrain feel on the battle board: the "Leave the battle board" result in that context wouldn't be "leave the battle field" ... it would be the tabletop equivalent to rolling to the next turn.
Well, that makes sense to me, at least.
Thoughts?
Oh!
I'm still curious if you can charge into melee against someone who has ducked back from you, specifically.