Star Marines my 2nd AAR
Aug 3, 2022 22:29:06 GMT
via mobile
Ed the Two Hour Wargames Guy, steveb6, and 1 more like this
Post by saint19 on Aug 3, 2022 22:29:06 GMT
"RAID-Question Locals"
Home Base: Ring 2, Sector 6. Planet Dimidium (Class 3, Hostile atmosphere)
Rank- Sergeant
Jack Shepherd (30)
Star or Grunt- Grunt
Race - Basic
Profession- Star Marine
Rep 4
Attributes- Born Leader
Weapon- AUTO-2
Armor- Exo
Rank- Corporal
Name- James Ford (30)
Star or Grunt- Grunt
Race - Basic
Profession- Star Marine
Rep 4
Attributes- Initiative
Weapon- AUTO-2
Armor- Exo
Rank- Private First Class
Name- Sayyid Jaraah (24)
Star or Grunt- Grunt
Race - Zhuh Zhuh
Profession- Star Marine
Rep 4
Attributes- Rage
Weapon- AUTO-2
Armor- Exo
Rank- Private
Michael St.Julien (34) just graduated from Boot Camp tops in the class.
Star or Grunt- Star
Race - Basic
Profession- Exotic Star Marine
Rep 5
Attributes- Resilient and Genius
Weapon- Auto-2
Armor- Exo
Rank- Private
Name- Jin Soo Kwon (26)
Star or Grunt- Grunt
Race - Basic
Profession- Exotic Star Marine
Rep 4
Attributes- Hard as Nails
Weapon- Auto 2
Armor- Exo
Rank- Private
Name- Hugo Reyes (26)
Star or Grunt- Grunt
Race - Basic
Profession- Exotic Star Marine
Rep 5
Attributes- Unlucky
Weapon- Auto 2
Armor- Exo
Star Marine Morale-5
Rebel Morale-3
Still on Class-3, Hypatia.
Ordered to RAID a camp known to be sympathetic to the Rebels. We are to gather information....sounds like Hearts and Minds.....
Move out to camp called "Dharma".
Rough terrain on the way:
PEF #1
2d6 vs Enemy Morale-3, score 5, 3 pass 1d6. Roll 1d6 , SNIPER ATTACK!!!!
SNIPER ATTACK resolved:
Roll 1d6 to see which squad is not in cover and at risk. Score 2 is Cpl Ford. Roll on shooting table 2d6 (SNIPER Rep-4), Score 5, 3 - MISS-Return Fire!!!!
Cpl Ford- returns fire 2d (Rep-4) score 5, 2 SNIPER in cover MISS!!!-return fire.
SNIPER (Rep-4) returns fire, score 4, 1 pass 2d6, HIT. DAMAGE roll vs Rep-4 1d6 score 2, DUCK BACK.
WILL TO FIGHT:
Sgt Shepherd (Rep-4, Bor Leader) 2d6(add 1d6 cuz of Born Leader. 3d6 roll, score 5, 5, 1 passes 1d6. 2 have to leave table. Cpl Ford is DUCK BACK and leaves. Next is Jin. So Ford and Jim leave table.
SNIPER will to Fight roll 2d6 vs Rep-4 score, passes 1d6 leaves table.
Remaining Lost Boys
Sgt Shepherd
Pfc Jaraah
Pvt St.Jilien
Pvt Reyes
They continue on.....CONTACT 2
2d6 vs Enemy Morale-3 score 3, 2 pass 2d6. 1d6 Contact roll score 6...resolves as 1/2d6 Civilians roll 4, score 2 Civilians.
2d6(add) score 6, 5.
Joe-2 (Rep-3) Soft Body Armor, A-3
Exotic-3 (Rep-3) Soft Body Armor, Pistol 1.
Sgt Ford rolls 5,5, Civies roll 6,6 pass same. Exchange Pleasantries and move along
Onto Contact 3. 2d6 vs Enemy Morale-3 score 6, 3 pass 1d6. 1d6 Contact roll score 5...resolves as 1/2d6 Civilians roll 6, score 3 Civilians inside building.
The squad surrounds the building/ structure (Bunker-exo).
3 Civilians exit hands up. Sgt Shepherd orders a thorough search of each. He has them sit outside the structure while St.Julien and Cpl Jaraah search the structure.
Civilian 1 (Joe-2, Rep 4) Soft Body Armor no weapon.
Civilian 2 (Criminal-1, Rep 3) Soft Body Armor no weapon, Female
Civilian 3 (Criminal-1, Rep 3) Soft Body Armor no weapon.
Sgt. Ford determines to question Civilian 1. Ford ordees Pvt St.Julien to question has higher Rep and social standing, +1d6. Roll 3d6 score 5, 3. 1 passes 3d6.
Civilian 1 rolls 2d6 score 3, 3 passed 2d6. SUCCESS.
Ford orders St.Julien to move onto Civvie 2. Rolls 3d6 score 5,5, 1. Passes 3d6. Knowing she has no chance at beating him She makes eyes at St.Julien, but he has none of it. SUCCESS.....
Sgt. Ford takes thr last Civvie himself and rolls 3d6 score 6,4,2 passes 2d6. Civvie rolls 2,2 passes 2d6. They exchanged Pleasantries.....but no info gained
2 Civilians successfully questioned. Useful info. .. Total Social standing 3 vs 3 Enemy Morale 3. Enemy Morale-3 remains the same.
Home Base: Ring 2, Sector 6. Planet Dimidium (Class 3, Hostile atmosphere)
Rank- Sergeant
Jack Shepherd (30)
Star or Grunt- Grunt
Race - Basic
Profession- Star Marine
Rep 4
Attributes- Born Leader
Weapon- AUTO-2
Armor- Exo
Rank- Corporal
Name- James Ford (30)
Star or Grunt- Grunt
Race - Basic
Profession- Star Marine
Rep 4
Attributes- Initiative
Weapon- AUTO-2
Armor- Exo
Rank- Private First Class
Name- Sayyid Jaraah (24)
Star or Grunt- Grunt
Race - Zhuh Zhuh
Profession- Star Marine
Rep 4
Attributes- Rage
Weapon- AUTO-2
Armor- Exo
Rank- Private
Michael St.Julien (34) just graduated from Boot Camp tops in the class.
Star or Grunt- Star
Race - Basic
Profession- Exotic Star Marine
Rep 5
Attributes- Resilient and Genius
Weapon- Auto-2
Armor- Exo
Rank- Private
Name- Jin Soo Kwon (26)
Star or Grunt- Grunt
Race - Basic
Profession- Exotic Star Marine
Rep 4
Attributes- Hard as Nails
Weapon- Auto 2
Armor- Exo
Rank- Private
Name- Hugo Reyes (26)
Star or Grunt- Grunt
Race - Basic
Profession- Exotic Star Marine
Rep 5
Attributes- Unlucky
Weapon- Auto 2
Armor- Exo
Star Marine Morale-5
Rebel Morale-3
Still on Class-3, Hypatia.
Ordered to RAID a camp known to be sympathetic to the Rebels. We are to gather information....sounds like Hearts and Minds.....
Move out to camp called "Dharma".
Rough terrain on the way:
PEF #1
2d6 vs Enemy Morale-3, score 5, 3 pass 1d6. Roll 1d6 , SNIPER ATTACK!!!!
SNIPER ATTACK resolved:
Roll 1d6 to see which squad is not in cover and at risk. Score 2 is Cpl Ford. Roll on shooting table 2d6 (SNIPER Rep-4), Score 5, 3 - MISS-Return Fire!!!!
Cpl Ford- returns fire 2d (Rep-4) score 5, 2 SNIPER in cover MISS!!!-return fire.
SNIPER (Rep-4) returns fire, score 4, 1 pass 2d6, HIT. DAMAGE roll vs Rep-4 1d6 score 2, DUCK BACK.
WILL TO FIGHT:
Sgt Shepherd (Rep-4, Bor Leader) 2d6(add 1d6 cuz of Born Leader. 3d6 roll, score 5, 5, 1 passes 1d6. 2 have to leave table. Cpl Ford is DUCK BACK and leaves. Next is Jin. So Ford and Jim leave table.
SNIPER will to Fight roll 2d6 vs Rep-4 score, passes 1d6 leaves table.
Remaining Lost Boys
Sgt Shepherd
Pfc Jaraah
Pvt St.Jilien
Pvt Reyes
They continue on.....CONTACT 2
2d6 vs Enemy Morale-3 score 3, 2 pass 2d6. 1d6 Contact roll score 6...resolves as 1/2d6 Civilians roll 4, score 2 Civilians.
2d6(add) score 6, 5.
Joe-2 (Rep-3) Soft Body Armor, A-3
Exotic-3 (Rep-3) Soft Body Armor, Pistol 1.
Sgt Ford rolls 5,5, Civies roll 6,6 pass same. Exchange Pleasantries and move along
Onto Contact 3. 2d6 vs Enemy Morale-3 score 6, 3 pass 1d6. 1d6 Contact roll score 5...resolves as 1/2d6 Civilians roll 6, score 3 Civilians inside building.
The squad surrounds the building/ structure (Bunker-exo).
3 Civilians exit hands up. Sgt Shepherd orders a thorough search of each. He has them sit outside the structure while St.Julien and Cpl Jaraah search the structure.
Civilian 1 (Joe-2, Rep 4) Soft Body Armor no weapon.
Civilian 2 (Criminal-1, Rep 3) Soft Body Armor no weapon, Female
Civilian 3 (Criminal-1, Rep 3) Soft Body Armor no weapon.
Sgt. Ford determines to question Civilian 1. Ford ordees Pvt St.Julien to question has higher Rep and social standing, +1d6. Roll 3d6 score 5, 3. 1 passes 3d6.
Civilian 1 rolls 2d6 score 3, 3 passed 2d6. SUCCESS.
Ford orders St.Julien to move onto Civvie 2. Rolls 3d6 score 5,5, 1. Passes 3d6. Knowing she has no chance at beating him She makes eyes at St.Julien, but he has none of it. SUCCESS.....
Sgt. Ford takes thr last Civvie himself and rolls 3d6 score 6,4,2 passes 2d6. Civvie rolls 2,2 passes 2d6. They exchanged Pleasantries.....but no info gained
2 Civilians successfully questioned. Useful info. .. Total Social standing 3 vs 3 Enemy Morale 3. Enemy Morale-3 remains the same.