Post by sp on May 11, 2022 17:02:35 GMT
Hi everybody. Um... "Longtime listener, first-time caller?"
I'm hoping you can help me figure out which THW ruleset bets fits my needs. (Desires? That's probably more accurate...)
I'm willing and able to hack and adjust rules to fit, so while I understand there may not be 100% alignment with my "wish list", I'm happy to hear "close" recommendations that I can file down or pad to fit my wish list:
LOOKING FOR:
- Near future / cyberpunk setting
- RPG-Lite skeleton for campaign building
- Minis on tabletop with terrain and measuring tapes
- Support for non-combat NPC encounters & story-building
- Assumed combat encounter in the range of 1-5 figures on the player side, but scalable to full-platoon-ish
- Dealing with non-combatants / civilians during encounters (such as, a firefight breaks out on a city street, a protest turns into a riot, crowd reactions, etc.)
NOT LOOKING FOR (would probably ignore or rule around these elements, if present):
- Post/Apocalyptic
- Zombies
- Traditional Military focus
- Magic / Psionics
- Non-human alien or fantasy races/species
Any recommendations are much appreciated! That's the meat of the post, but since I'm on a roll typing, I might as well keep going with lots of detailed background:
I avoided miniature gaming or collecting for decades. Because I'm not in a financial league to swap the mortgage for a Warhammer army. I tried to try Infinity a few years ago, but even with a small number of gorgeous miniatures, the financial and storage space requirements added up exponentially fast. Not to mention, given the last time I tried to organize a casual game among friends, the three of us spent three months trying to find a time we could all sit down for a few hours before giving it up.
Then last Christmas, I received a copy of Cyberpunk Red, and got myself another gaming itch. "Just want to have a game," said I to myself, "I can probably solo this." So, I practice with some combat rules, writing a basic AI for the bad guys, realize this really wants a tabletop and figures, decide maybe I can convince myself to spend a chunk of paycheck on minis after all these years--and only then did I discover 15mm scale. "You mean I can field a full squad for the cost of a single GW or Infinity CHARACTER?" Started playing a solo, tabletop miniature wargame hack of Cyberpunk RED with whichever Cyberpunk 2020 elements I felt like including, using home-printed 15mm paper silhouettes glued to #10 washers with books and cardboard box terrain, while looking at what sort of 15mm miniatures might be available online to fit the setting.
It was while treating myself to about 100 in-theme figures from Rebel Minis that I discovered the Two Hour Wargames rulesets. "Huh! I maybe don't need to fit a group RPG peg into a solo tabletop hole--here's a core ruleset that does everything I'm looking for!"
Before then, it had been... twenty or twenth-five years since I did any real gaming of the sort? And since, I've had a dozen games (mostly solo, but a few with my wife or my father) as I try to get the rules committed to memory.
So far, I've been playing mostly base Chain Reaction, but have started incorporating elements from the NUTS! and After the End of Days rules that I bought.
Anyway. There you have it. So far, I'm thoroughly enjoying the solo-skirmishing I've been doing lately, but if there is a specific rulebook (or collection of rulebooks?) that accurately captures a sorta street-level cyberpunk Blade Runner / Altered Carbon / William Gibson Novel kind of environment... I'd be thrilled to learn about it.
Thanks!
I'm hoping you can help me figure out which THW ruleset bets fits my needs. (Desires? That's probably more accurate...)
I'm willing and able to hack and adjust rules to fit, so while I understand there may not be 100% alignment with my "wish list", I'm happy to hear "close" recommendations that I can file down or pad to fit my wish list:
LOOKING FOR:
- Near future / cyberpunk setting
- RPG-Lite skeleton for campaign building
- Minis on tabletop with terrain and measuring tapes
- Support for non-combat NPC encounters & story-building
- Assumed combat encounter in the range of 1-5 figures on the player side, but scalable to full-platoon-ish
- Dealing with non-combatants / civilians during encounters (such as, a firefight breaks out on a city street, a protest turns into a riot, crowd reactions, etc.)
NOT LOOKING FOR (would probably ignore or rule around these elements, if present):
- Post/Apocalyptic
- Zombies
- Traditional Military focus
- Magic / Psionics
- Non-human alien or fantasy races/species
Any recommendations are much appreciated! That's the meat of the post, but since I'm on a roll typing, I might as well keep going with lots of detailed background:
I avoided miniature gaming or collecting for decades. Because I'm not in a financial league to swap the mortgage for a Warhammer army. I tried to try Infinity a few years ago, but even with a small number of gorgeous miniatures, the financial and storage space requirements added up exponentially fast. Not to mention, given the last time I tried to organize a casual game among friends, the three of us spent three months trying to find a time we could all sit down for a few hours before giving it up.
Then last Christmas, I received a copy of Cyberpunk Red, and got myself another gaming itch. "Just want to have a game," said I to myself, "I can probably solo this." So, I practice with some combat rules, writing a basic AI for the bad guys, realize this really wants a tabletop and figures, decide maybe I can convince myself to spend a chunk of paycheck on minis after all these years--and only then did I discover 15mm scale. "You mean I can field a full squad for the cost of a single GW or Infinity CHARACTER?" Started playing a solo, tabletop miniature wargame hack of Cyberpunk RED with whichever Cyberpunk 2020 elements I felt like including, using home-printed 15mm paper silhouettes glued to #10 washers with books and cardboard box terrain, while looking at what sort of 15mm miniatures might be available online to fit the setting.
It was while treating myself to about 100 in-theme figures from Rebel Minis that I discovered the Two Hour Wargames rulesets. "Huh! I maybe don't need to fit a group RPG peg into a solo tabletop hole--here's a core ruleset that does everything I'm looking for!"
Before then, it had been... twenty or twenth-five years since I did any real gaming of the sort? And since, I've had a dozen games (mostly solo, but a few with my wife or my father) as I try to get the rules committed to memory.
So far, I've been playing mostly base Chain Reaction, but have started incorporating elements from the NUTS! and After the End of Days rules that I bought.
Anyway. There you have it. So far, I'm thoroughly enjoying the solo-skirmishing I've been doing lately, but if there is a specific rulebook (or collection of rulebooks?) that accurately captures a sorta street-level cyberpunk Blade Runner / Altered Carbon / William Gibson Novel kind of environment... I'd be thrilled to learn about it.
Thanks!