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Post by infierno on Apr 16, 2019 0:46:31 GMT
This is an AAR I started in Tabletop Simulator using the latest Nuts! ruleset. This is a scenario I made up set during the Spanish Civil War using a modified army list based on a mix of Finnish/Romanian troops. Each side has a randomly generated platoon of 3 squads + 1 HQ section. I played both sides, and neither sides use any Star characters.
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Post by captpanama on Apr 19, 2019 3:32:22 GMT
Great report. I see you did not use PEF.
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Post by walt on Apr 19, 2019 14:33:59 GMT
This is an AAR I started in Tabletop Simulator using the latest Nuts! ruleset. This is a scenario I made up set during the Spanish Civil War using a modified army list based on a mix of Finnish/Romanian troops. Each side has a randomly generated platoon of 3 squads + 1 HQ section. I played both sides, and neither sides use any Star characters.
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Post by flashcove1 on Apr 19, 2019 20:54:18 GMT
I like it! The graphics are great!
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Post by infierno on Apr 20, 2019 1:28:50 GMT
Thank you! And yeah, I decided to try out a head-to-head style low-tech platoon engagement. PEFs might have been a better idea for a Tabletop Simulator AAR though. Getting minis to do what you want in this game is fiddly as hell.
TTS is probably a good substitute for tabletop if you're playing over the internet, but nothing beats physical terrain and minis.
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Post by Slorm on Apr 24, 2019 22:09:31 GMT
Wow! I have Tabletop Simulator, however, I don't know how to use it. Could you tell us where is possible to get a guide or some help?
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Post by infierno on Apr 24, 2019 23:19:09 GMT
Wow! I have Tabletop Simulator, however, I don't know how to use it. Could you tell us where is possible to get a guide or some help?
Sorry, I don't know of any good TTS guides, but here's a basic rundown...
1. I recommend browsing the Workshop and downloading custom games and custom models. There are a bunch of Bolt Action mini packs that you can find free on the workshop if you're interested in Nuts specifically.
2. From the main menu, go to Create > Single Player. This shows you the basic menu for loading up default, DLC, workshop, and saved games.
3. I recommend selecting Custom Game (unless you have a downloaded mod you want to load) then delete everything that starts on the table, including the blank board. Ignore and close the pop-ups that ask you about custom tables/boards unless you have an image you want to load.
4. Use the Objects menu at the top to add objects to the table, or swap out the table/background for other defaults. If you want to load up custom tables and models, continue on (this is where it gets unintuitive).
5. To load tables and models into your custom game, click Games on the top bar, then click the blue WORKSHOP button.
6. This lists everything you've downloaded from the workshop. Hover your pointer over a mod item and click the little icon that shows up for options. Then click Expand.
7. From this menu, any object you click will spawn into your custom game. This includes the table, which can cause catastrophe if you're not careful.
From there, it's really just messing around and figuring out the best way to do things. A few other general tips:
- Hold Tab to measure distances.
- Use the Notebook (top menu) to track game progress, stats, etc. You will need to click your name in the top-right corner, click Change Color, then assign yourself to Black (Game Master) to gain access to every page of the notebook.
- Remember that the game Table and the game Board are two separate things. I recommend simply deleting the default game board and loading a custom Table that includes a grass mat, then manually setting boundaries for the playable map area with markers like wagons or something (as I did in my AAR )
- Many miniatures do not come attached to their bases (just like real life ). Use the Joint tool (left bar) to permanently attach a model to its base after you've lined them up. (And remember that rotating the model is much cleaner if you grab it by the base).
- Some stuff, like the blank starting game board, can only be deleted if you right-click on it and click delete (as opposed to simply hovering over it and tapping the Del key on your keyboard).
- CTRL-Z is your best friend. Sometimes you'll have to use it multiple times to undo one action for some reason.
Hope that helps. If you have any more questions I'm happy to help. Also, I have a save file of my AAR game with everything set up prior to the battle. I can host that on the Workshop and send it to you if you'd like. (I've done a lot of the annoying setup work already, all you need to do is position the platoons and start the fight.)
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Post by Slorm on Apr 25, 2019 8:44:33 GMT
Oh, thanks, I will test it later. If it works, and I am going to save a lot of money.
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